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Flare3D Studio Allows For 3D Flash Player Games, Support For Mixamo
A lot of people have been talking about how Flash Player will be going the way of the dodo due to HTML5 and other emerging platforms, however, things may be turning around now that Flare3D is available, which gives Flash the ability to handle complex 3D simulations.
Gene Endrody, creator of Sherwood Dungeon, the free-to-play browser-based MMO, commented on the release of Flare3D, saying....
“With the release of Stage3D, Adobe Flash Player is finally capable of handling the kind of GPU accelerated 3D that Sherwood requires,” ... "Although Shockwave has performed well for us over the years, it’s hard to argue with the plug-in penetration rates of Adobe Flash Player. Adobe Flash Player’s ubiquity means removing the requirement to install a browser plug-in for most customers. This can effectively double the number of players and increase the number of potential distribution partners. It also opens up many next-generation 3D graphic features.”
Indie devs and browser-based publishers will probably find Flare3D as a huge step up in the potential quality they can churn out for browser-based games. In addition to this, the software released already sporting integrated support for Mixamo's microtransaction-based animation suite. This means that not only can you create easy-to-develop 3D games through Flash, but you'll also be able to import and utilize all the different animation and character tools available from Mixamo.
Mixamo CEO Stefano Corazza shared a few comments about the new update as well, saying...
“Many Flash developers in the last few years have become more and more familiar with the usage of 3D assets. Switching pipelines from 2D to 3D assets has sped up the pace of design iterations, but most Flash developers still “bake” the assets into 2D representations, which were handled more efficiently by the browser with Flash versions prior to 11,” ... “The combination of Adobe Flash Player 11, Flare3D studio, and Mixamo 3D content, full 3D games can now be run efficiently on the browser and can be designed directly in 3D with the help of Flare3D studio’s user interface.”
The really awesome part is that you can literally drag and drop assets into Flare3D, meaning you can design characters and assets and just dump it right into the design atmosphere of a Flash Player 11 game. The combination of these tools should speed up development of browser-based and Flash Player games by a significant amount. web3D纳金网www.narkii.com
已被很多人谈论有关如何Flash Player会去渡渡鸟由于HTML5和其他新兴平台的方式,然而,事情可能会扭转现在,Flare3D可用,从而使闪光灯的能力,处理复杂的三维模拟 基因Endrody,创作者舍伍德地牢,免费播放的浏览器为基础的网络游戏,释放Flare3D评论,他说......
“随着Stage3D释放,Adobe Flash Player的是最后舍伍德需要,GPU加速3D处理能力”... “虽然冲击波已经完成我们也多年来,它是硬的插件,渗透速率的的Adobe Flash播放器。的Adobe的Flash播放器的无处不在卸下来安装一个浏览器插件,在大多数客户的要求。这可以有效地争论球员的数量增加一倍,并增加了一些潜在的分销合作伙伴,也开辟了许多下一代的3D图形功能。“
独立开发者和浏览器为基础的出版商可能会发现一个巨大的一步,在潜在的质量,他们可以基于浏览器的游戏流失Flare3D。除了 这个软件已经发布体育Mixamo的道具收费为基础的动画套件的集成支持。这意味着,不仅可以通过Flash创建易于开发的3D游戏,但你还可以导入和利用各种不同的动画和品格的工具,从Mixamo。Mixamo首席执行官斯特凡Corazza共享几点意见新的更新,以及,说...
“在过去的几年中,许多Flash开发已成为越来越多的熟悉与使用三维资产。从2D到3D资产交换管道,加快设计迭代的步伐,但大多数的Flash开发人员仍然“烤”成2D交涉,Flash版本的浏览器,更有效地处理11日前,“资产... “相结合的Adobe Flash Player 11,Flare3D工作室,Mixamo 3D内容,全3D游戏现在可以运行在浏览器上有效,并且可以直接在3D设计工作室的Flare3D用户界面的帮助。”
真棒的是,你可以从字面上拖动和拖放到Flare3D,这意味着你可以设计特点,只是它设计的Flash Player 11场比赛的气氛倾倒入。这些工具的结合,应加快开发基于浏览器和Flash播放器通过相当数量的游戏, 他们付出了访问, 你可以学到更多有关Mixamo,他们的新的自动操纵功能,道具收费为主的商店和更多的官方网站。 web3d纳金网www.narkii.com
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