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[教程] 艺术家使用Maya Python的玛雅绑定技术入门英文电子书

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发表于 2017-1-25 21:09:28 |只看该作者 |倒序浏览

Rigging for Games – A Primer for Technical Artists Using maya and Python
Rigging for Games – 艺术家使用Maya Python的玛雅绑定技术入门英文电子书

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Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.
You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for!

Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics

Keep up with all the action with behind-the-scenes images and code scripts

Refine your rigging skills with tutorials and project files available on the companion website

链接: https://pan.baidu.com/s/1i5zB329 密码: apjc


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