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Requires Unity 4.7.0 or higher.
ProGroups allows you to organize objects in your scene into “selection sets”, without modifying the objects or hierarchy at all. Then, use the extremely intuitive and simple interface to quickly show or hide, freeze or unfreeze, and select entire groups at once.
With ProGroups you can instantly:
Hide all ceiling meshes
Freeze all detail objects
Select all spawn points
...and so much more. You create the Groups!
While simple in nature, this feature allows you to work with even the most complex scenes (and small ones too) with ease and control. As always, saving you time, trouble, and sanity!
The possibilities are endless, and so is the potential for saving time and minimizing errors. These simple-to-use functions make Unity game development accelerate rapidly, and turn scene management into a fast, never-frustrating, experience.
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