Requires Unity 4.6.2 or higher.
Mesh Editor - Advanced Mesh Editing
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Mesh Editor has had a complete rebuild from the ground up. Many new features have been added along with improvements to speed up the program. Ideal for fixing, modifying and creating new meshes right within Unity. Mesh Editor makes manipulating the vertices, edges and triangles of meshes as easy as possible.
New: Skinned meshes now supported.
超多功能的啊。。。支持Unity 5.x
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- Unity 5 Ready
- Works with skinned meshes
- Subdivide selected triangles
- Lock/Unlock Target Object
- Save Mesh
- Save Prefab
- Custom Save Paths
- Select All
- Clear Selected
- Shift To Deselect
- Invert Selected
- Delete Triangles
- Double Sided Triangles
- Reverse Triangles
- Smooth Triangles
- Facet Triangles
- Normalize Scale
- Vertex Move/Rotate/Scale
- Edge Move/Rotate/Scale
- Triangle Move/Rotate/Scale
- Texture Move/Rotate/Scale
- Extrude Edges
- Extrude Triangles
- Auto UV Update
- Local/World Orientation
- Front Selection Toggle
- Render Wireframe
- Quick Highlights
- Snap To Grid
- Snap To Rotation
- Optimize Mesh
- Un-Weld All Vertices
- Flip X, Y, Z Axes
- Revert Mesh To Original
- Set/Adjust Pivot Point
- Auto Save Settings
- Manual Save/Load Settings
- Load Default Settings
- Full Undo/Redo
- Customizable Colors
- Selectable Hotkey
- Adjustable Epsilon Value
- Max Smoothing Angle
- Full Marquee Selection
- Split & Cut Meshes
- Create Submeshes
- Export to OBJ format
- Tooltips
- Keyboard Hotkeys
This package also includes 60 new primitive shapes that were made with Geom.
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