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private string GenerateRandomStrings()
{
int RandomStringLenth = UnityEngine.Random.Range (5, 20);//生成随机字符串的长度限制
string RandomString = string.Empty;
char Randomchar='a';
for (int i=0; i<RandomStringLenth; i++) {
Randomchar=(char)UnityEngine.Random.Range (97, 123);
RandomString+=Randomchar.ToString();
}
return RandomString;
}
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