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- public var url=“file:///c:/sample.ogg”;
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- function Start ()
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- {
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- url=“file:///” + Application.dataPath + “/video/sample.ogg”;
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- print(url);
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- // Start download
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- var www = new WWW(url);
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- // Make sure the movie is ready to start before we start playing
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- var movieTexture = www.movie;
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- print(“downloading...”);
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- while (!movieTexture.isReadyToPlay)
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- {
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- print(www.progress);
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- yield;
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- }
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- print(“download complete”);
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- print(www.url);
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- // Initialize gui texture to be 1:1 resolution centered on screen
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- guiTexture.texture = movieTexture;
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- transform.localScale = Vector3 (0,0,0);
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- transform.position = Vector3 (0.5,0.5,0);
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- guiTexture.pixelInset.xMin = -movieTexture.width / 2;
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- guiTexture.pixelInset.xMax = movieTexture.width / 2;
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- guiTexture.pixelInset.yMin = -movieTexture.height / 2;
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- guiTexture.pixelInset.yMax = movieTexture.height / 2;
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- // Assign clip to audio source
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- // Sync playback with audio
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- audio.clip = movieTexture.audioClip;
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- // Play both movie & sound
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- movieTexture.Play();
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- audio.Play();
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- }
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- // Make sure we have gui texture and audio source
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- @script RequireComponent (GUITexture)
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- @script RequireComponent (AudioSource)
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