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最后登录2016-8-29注册时间2012-8-25阅读权限90积分23585
 
   
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| ogg媒体文件放在: 工程: assets/video
 exe: data/video
 复制代码public var url="file:///c:/sample.ogg";    
 
function Start ()    
{    
url="file:///" + Application.dataPath + "/video/sample.ogg";    
print(url);    
// Start download     
var www = new WWW(url);    
// Make sure the movie is ready to start before we start playing     
var movieTexture = www.movie;    
print("downloading...");    
while (!movieTexture.isReadyToPlay)    
{    
    print(www.progress);    
    yield;    
}    
print("download complete");    
print(www.url);    
 
// Initialize gui texture to be 1:1 resolution centered on screen     
guiTexture.texture = movieTexture;    
 
transform.localScale = Vector3 (0,0,0);    
transform.position = Vector3 (0.5,0.5,0);    
guiTexture.pixelInset.xMin = -movieTexture.width / 2;    
guiTexture.pixelInset.xMax = movieTexture.width / 2;    
guiTexture.pixelInset.yMin = -movieTexture.height / 2;    
guiTexture.pixelInset.yMax = movieTexture.height / 2;    
//unity3d:www.unitymanual.com      
// Assign clip to audio source     
// Sync playback with audio     
audio.clip = movieTexture.audioClip;    
 
// Play both movie & sound     
movieTexture.Play();    
audio.Play();    
}    
// Make sure we have gui texture and audio source     
@script RequireComponent (GUITexture)    
@script RequireComponent (AudioSource)   
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