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2.3.3 (skipped a version, 2.3.2 was only available to Pro users)
- NEW: UIPanels now have alpha for easy fading, and TweenAlpha can now tween panels.
- NEW: Added UICamera.debug mode for when you want to know what the mouse is hovering over.
- NEW: Added AnimatedColor and AnimatedAlpha scripts in case you want to animate widget color or alpha via Unity's animations.
- NEW: Android devices should now be able to support a keyboard and a controller (OUYA).
- NEW: Added UIFont.pixelSize, making it possible to have HD/UD fonts that are not a part of an atlas.
- FIX: Unity 4.1 optimization fix.
- FIX: Label shadow should now be affected by alpha using PMA shaders.
- FIX: UICheckbox.current will now work correctly for checkbox event receivers.
- FIX: UIButton series of scripts should now initialize themselves on start, not when they are used.
- FIX: TweenOrthoSize should now tween the size instead of FOV (o_O).
- FIX: Sprite selection window will now show sprites properly when the atlas is not square.
- FIX: UIAnchor should now always maintain the same Z-depth, and once again works in 3D UIs.
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