- 最后登录
- 2019-12-2
- 注册时间
- 2012-8-25
- 阅读权限
- 90
- 积分
- 34660
  
- 纳金币
- 38276
- 精华
- 111
|
Requires Unity 5.1.0 or higher.
This is the new iteration of Randomation Vehicle Physics written from the ground up for Unity 5.
Features:
-Includes C# and JS versions of all scripts and prefabs.
-Modular vehicle system allows for many configurations.
-Supports nearly any vehicle shape; long, short, wide, thin, tall, etc.
-Includes damage system with mesh deformation and detachable parts.
-Camber, caster, and toe adjustment, with support for crab steering and skid steering.
-Supports moving suspension parts.
-Gearbox and continuously variable transmissions with automatic and manual variants.
-Supports hovering vehicles.
-Handles nearly any shape of terrain and surfaces, plus moving platforms.
-Stunt and drift detection with the generation of a string showing the current stunt combo.
-Includes module for basic waypoint and following AI.
-Configurable surface properties that effect tire marks and friction for mud, ice, dirt, etc.
-Simply drop in your own vehicle models, adjust the wheels, and watch them drive.
-Contains everything in the demo, including the vehicle templates so you don't have to build any vehicles from scratch.
-Officially compatible with iRDS - Intelligent Race Driver System.
|
|