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Now with custom ScreenPointToRay() and ViewportPointToRay() methods for oblique-orthographic Raycasting!
Powerful & Easy:
• Fully scriptable & animatable
• Shows modified frustum
• Easy to use inspector with descriptions
• Comes with prefabs for common setups
• Easily tweaked for your specific needs
• Works in Orthographic and Perspective modes
• Doesn’t break standard Camera component or controls
• Dolly Zoom (Trombone Effect) without Camera movement.
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