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[插件资源] Amplify Shader Editor v1.3.8 (released Nov 20, 2017)

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楼主
发表于 2017-11-21 15:37:47 |只看该作者 |倒序浏览




NEW! Xbox One/ps4/Switch Support
NEW! Previews on Shader Functions
NEW! Texture Array Creator tool
NEW! Shader Templates
• Post-Process effects
• Alpha-Blended particles
• Sprite
• Unlit
• UI
NEW! Major performance boost
New Shader Functions
• Half Lambert Term
• Blinn-Phong Light
• Blinn-Phong Half Vector
• Bidirectional Parallax Mapping
• Reconstruct World Position From Depth
New Nodes
• Template Vertex Data
• Template Fragment Data
• Camera To World Matrix
• World To Camera Matrix
Latest Improvements
• Official support for Xbox One/PS4/Switch.
• Previews now work inside Shader Functions.
• Improved editor rendering pipeline leading to huge performance boost
• Reduced editor memory allocations resulting on a low Garbage Collector impact
• Editor more snappy and responsive when auto panning and zooming
• Multiple fixes over various nodes and editor
• Even more previews on nodes
Learn more: Amplify Wiki
Discuss here: Unity Forum Thread
Shader Samples: Full List
The Editor will continue to be improved in future updates, there are a lot more features currently in development.
Notable Features
• Full source-code
• Support for Xbox One/PS4/Switch
Custom Node API
Shader Templates
Shader Functions
• Multi-window Support
• Intuitive, familiar node interface
• Extensive node library
• Instancing Support
• User Contributed Nodes and Shaders
• Growing sample collection
Amplify Shader Editor (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.
INTUITIVE  and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it's prepared to fit your layout requirements.
MINIMALISTIC  toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating as new Unity Material in the Project Explorer window.
OPEN  to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.
FLEXIBLE  shader creation options. While in the current version you can create and extend Surface Shaders, upcoming updates will include dozens of additional shader types, custom lighting models and extended options to help unleash your creativity while adapting to your production's technical specifications.
Check out the Overview Video Learn more at our Product Page Guide: ASE Manual


Make the change, use the professional tools you crave. Our products are developed by industry professionals and our support team always goes one step beyond to resolve any possible issues our clients might have.


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发表于 2017-11-21 15:46:36 |只看该作者
谢谢分享!
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发表于 2017-11-21 17:58:36 |只看该作者
Amplify Shader Editor v1.3.8 (released Nov 20, 2017)
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发表于 2017-11-21 19:39:47 |只看该作者
谢谢分享
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发表于 2017-11-21 20:11:53 |只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
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发表于 2017-11-21 20:26:26 |只看该作者
真不错,感谢分享了!
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发表于 2017-11-21 21:25:11 |只看该作者
dsads倒萨倒萨
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发表于 2017-11-21 23:28:32 |只看该作者
看看谢谢
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发表于 2017-11-22 03:08:41 |只看该作者
楼主啊~  能用百度网盘吗~~   您之前给的那些链接我下不鸟啊~
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发表于 2017-11-22 08:31:27 |只看该作者
很强大的shader编辑
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