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要求Unity 2017.1.1或更高版本。
(HTC Vive或需要Touch Control的Oculus Rift)
拖放VR武器脚本,兼容SteamVR和Vive!
由美国陆军作战老兵开发,熟悉枪支是如何工作的,已经发展成尽可能真实的武器。
非常简单地创建武器在虚拟现实中使用,只需简单地将脚本放在现有的武器模型上。完全可定制的,易于创建许多不同类型的枪,从全自动机枪,榴弹发射器,火焰投掷器,激光步枪,手枪,任何东西!
*一把双手枪
*手动螺栓相互作用(旋转和直背螺栓)
*室内可见圆形,圆形弹射精确
*霰弹枪和螺栓行动步枪可能建立
*弹丸子弹(2种装备VRW - “逼真”的子弹射弹[用于远程弹丸子弹]和爆炸弹[火箭,榴弹发射器等],但可以发射任何游戏对象)
*完整的接口和事件系统,按要求扩展
*完整的VRTK集成(还附带一个通用的交互系统,其他交互系统在后来发布)
*动态子弹的影响 - 对副标签,副材料或地形基础的独特影响
*健康管理员系统 - 在用户定义的命中和死亡,健康和武器伤害时触发UnityEvent
* 5包括低聚示例武器,由Bluesu提供!
注意:虚拟现实武器是一种武器建造资产,意在使用现有资产来制作虚拟现实武器。宣传材料中显示的武器是他人的财产,不包括在内。
(HTC Vive or Oculus Rift with Touch Controllers required)
Drag and Drop VR Weapon scripting, compatible with SteamVR and Vive!
Developed by a US Army Combat Veteran, intimately familiar with how firearms work, and has been developed to be as true to real-life weapons as possible.
Very simply create weapons to use in Virtual Reality, by simply dropping scripts on to existing weapon models. Fully customizable, easy to create many different types of guns, from fully automatic machine guns, to grenade launchers, to flame throwers, laser rifles, pistols, anything!
*One and two-handed guns
*Manual bolt interaction (rotating and straight-back bolts)
*Rounds visible in chamber, accurate ejection of rounds
*Shotguns and bolt-action rifles possible to build
*Projectile rounds (2 types ship with VRW - "realistic" bullet projectiles [for long range shots with bullet drop] and explosive projectiles [rockets, grenade launchers, etc], but can fire any GameObject)
*Full Interface and Event systems to expand as required
*Full VRTK integration (also ships with a generic interaction system, other interaction systems coming later)
*Dynamic bullet impacts - unique impacts on a by-tag, by-material or by-terrain basis
*Health manager system - fires a UnityEvent on hit and on death, health and weapon damage definable by user
*5 Low-poly example weapons included, courtesy of Bluesu!
Note: VRWeapons is a weapon building asset, intended to use existing assets to build VR-ready weapons. Weapons shown in promotional material are property of others, and not included.
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