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Requires Unity 4.3.4 or higher.
Project easily and accurately your gameObjects' UVs from camera screen space while in editor or dynamicaly in game. Very usefull to let the gamer precisely set a planar mapping on a gameObject for example.
Compatible Unity 4.x+ (Pro and Free)
Works on mobile
Features :
- Project with one button the UVs from camera to the object(s)
- Realtime or manual projection
- UV tiling
- Display GUI watermark to preview the projection over the object(s)
- Keep the watermark texture aspect ratio or fill the entire screen
- Set up watermark opacity
- Project UVs on single gameObject or multiple sub-objects
- Restore original set of UVs with a single button or by deleting component
- Instantiate gameObjects
- Full script API support
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