查看: 2446|回复: 3
打印 上一主题 下一主题

[其他] Introduction to Game Design, Prototyping, and Development

[复制链接]
ZackD    

715

主题

22

听众

4万

积分

资深设计师

Rank: 7Rank: 7Rank: 7

纳金币
26224
精华
17

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

跳转到指定楼层
楼主
发表于 2014-9-30 14:33:56 |只看该作者 |倒序浏览
ShowCover.jpg

Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C#
Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills.

Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from

Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms.
If you want to develop games, you need strong experience with modern best practices and professional tools. There’s no substitute. There’s no shortcut. But you can get what you need in this book.

COVERAGE INCLUDES
  • In-depth tutorials for eight different game prototypes
  • Developing new game design concepts
  • Moving quickly from design concepts to working digital prototypes
  • Improving your designs through rapid iteration
  • Playtesting your games and interpreting the feedback that you receive
  • Tuning games to get the right “game balance” and “game feel”
  • Developing with Unity, today’s best engine for independent game development
  • Learning C# the right way
  • Using Agile and Scrum to efficiently organize your game design and development process
  • Debugging your game code
  • Getting into the highly competitive, fast-changing game industry

请注意,这个下载的格式为epub

Introduction to Game Design, Prototyping, and Development.part2.rar

14.11 MB, 下载次数: 284

Introduction to Game Design, Prototyping, and Development.part1.rar

14.74 MB, 下载次数: 263

分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

hyui    

1

主题

2

听众

6671

积分

高级设计师

Rank: 6Rank: 6

纳金币
2715
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

沙发
发表于 2014-10-1 22:08:13 |只看该作者
Great share ,for a big guy !! ))
回复

使用道具 举报

0

主题

1

听众

32

积分

设计初学者

Rank: 1

纳金币
0
精华
0
板凳
发表于 2015-5-22 22:07:12 |只看该作者
such a good book
would like to read it
《游戏设计,原型和开发概论:用Unity和C#创造可玩的游戏概念》
回复

使用道具 举报

0

主题

1

听众

28

积分

设计初学者

Rank: 1

纳金币
7
精华
0
地板
发表于 2015-5-31 10:20:37 |只看该作者
没有pdf很是遗憾,不过楼主还是很强大滴
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

手机版|纳金网 ( 闽ICP备2021016425号-2/3

GMT+8, 2025-7-22 19:36 , Processed in 0.065259 second(s), 40 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部