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This is a set of deformers, created for unity3d that can be used for animation to create some cool effects
IMAGE DEFORMER: use a black and white image as a deformer, suitable for terrains and other creative ideas, you can use an image sequence and let it deform the mesh too
-SINE DEFORMER: deform an object using a sine -wave, it can be further adjusted with a curve
-RIPPLE DEFORMER: deform objects with a ripple wave
-TWIST DEFORMER: Twist objects, you can further refine with a curve.
-FLARE DEFORMER: use it to flare up items, and use the curve to modify the flare
-CURVE SHAPE DEFORMER: deform meshes according to the animation curve in the inspector
And a set of object deformers:
-IMAGE OBJECTS DEFORMER: use images to manipulate the position of objects in 3d space, you can also benefit from using a sequence of images to create some cool effects.
-OBJECTS RIPPLE DEFROMER: use it to cause a ripple wave on the
-OBJECT SINE DEFORMER: use it to cause the elements to move according to a sine wave, you can also modify with a curve.
now you can create grids through the menu: Mesh Deformer-> create 2D Grid, or Create 3D Grid.
you can also colorize multiple objects according to an image or a sequence of images
+NEW SKINNED MESH DEFORMERS SET: includes Ripple, Sine, Flare and AnimCurve Shape for adding extra cool motion to your animated characters!
+ NEW OBJECTS DEFORMERS WITH EFFECTORS: including: Translate/Rotate/Scale Objects Deformers, these can be combined together. you can also combine the rotate and scale deformers with the Ripple/sine and image objects deformers!
+ ripple mesh deformer with effector
+Added Effector for the skinned mesh ripple
+Added Effector to skinned mesh sine
+NEW new simple blend shape deformer
+added Effector to sine, ripple,flare,image and twist mesh deformers.
+Added static mode to curve deformer
+minor tweaks for the scripts
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