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[插件资源] Third Person Controller 1.3.8 - 设置快速的第三人称控制器专用插件 |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Requires Unity 5.0.0 or higher. 三人控制器是创建任何第三人称游戏的最终框架。 具有角色和相机控制器,作战系统,库存管理,以及更多!数千小时的时间已经进入开发这个框架,所以你可以专注于你的游戏的独特方面。 使用编辑器脚本在几秒钟内创建您的角色和项目。轻松添加新的动画与独特的能力系统。 第三人称控制器旨在扩展,具有mocap动画,移动和Unity 5多人游戏支持。任何模型(人形或通用)都可以使用。它还与许多资产集成在一起,包括Behavior Designer,为AI角色添加生命。 特征: - 基于物理的角色控制器 - 平滑的相机控制器 - 几秒钟内创建人物和物品 - 射击,近战,可扔,魔法物品 - 超过300 Mecanim动画 - Unity 5多人游戏支持 - 灵活的库存和物品取货系统 - 任何一组动画的能力系统 - 移动或不移动根部运动 - 人性化和通用模型支持 - 健康和respawner系统 - IK正确定位四肢 - 当地小屋和分屏支持 - 支持键盘/鼠标或控制器 AI与行为设计器集成 - 移动平台 编程特点: - 移动友好 - 基于脚本的动画制作控制器 - 事件,调度,对象池系统 - 初始化后的零分配 - 编码结构设计成规模 - 重新评论C#代码 - 包括完整的源代码 能力: - 平衡 - 攀登 - 封面 - 损坏可视化 - 死 - 潜水(水下游泳) - 道奇 - 秋天 - 飞 - 通用 - 挂 - 身高变化(克劳奇,爬行) - 相互作用 - 跳 - Ledge Strafe - 移动对象(推,拉) - 拾取物品 - 快速移动 - 限制旋转 - 卷 - 短暂攀登 - 速度变化(跑步,冲刺) - 游泳 - 保险库 This is so much more than just a smooth and flexible character controller. The Third Person Controller is your ultimate framework for creating ANY 3rd person game. Featuring a character and camera controller, combat system, inventory management, and much more! Thousands of hours have gone into developing this framework so you can focus on the unique aspects of your game. Use the editor scripts to create your character and items in seconds. Easily add new animations with the unique ability system. Designed to scale, the Third Person Controller comes with mocap animations, mobile and Unity 5 multiplayer support. Any model (humanoid or generic) can be used. It is also integrated with many assets, including Behavior Designer to add life to your AI characters. Features: - Physics-based character controller - Smooth camera controller - Character and item creation in seconds - Shootable, melee, throwable, magic items - Over 300 Mecanim animations - Unity 5 multiplayer support - Flexible inventory and item pickup system - Ability system for any set of animations - Move with or without root motion - Humanoid and generic model support - Health and respawner system - IK to correctly position limbs - Local coop and split screen support - Supports keyboard/mouse or controller - AI integration with Behavior Designer - Moving platforms Programming Features: - Mobile friendly - Script-based Animator controller - Event, scheduling, object pooling system - Zero allocations after initialization - Coding structure designed to scale - Heavily commented C# code - Includes full source code Abilities: - Balance - Climb - Cover - Damage Visualization - Die - Dive (Underwater Swimming) - Dodge - Fall - Fly - Generic - Hang - Height Change (Crouch, Crawl) - Interact - Jump - Ledge Strafe - Move Object (Push, Pull) - Pickup Item - Quick Movement - Restrict Rotation - Roll - Short Climb - Speed Change (Run, Sprint) - Swim - Vault Integrations: - A* Pathfinding Project - Adventure Creator - Apex Path - Behavior Designer - Cinema Director - Control Freak - Dialogue System for Unity - Easy Touch - Edy's Vehicle Physics - Final IK - Gaia - Horse Animset Pro - ICE Creature Control - InControl - Inventory Pro - Morph 3D - ORK Framework - Playmaker - plyGame - PuppetMaster - Rewired - UMA
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