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基于最近的海洋学研究,可以模拟数以十万计的波浪,具有出色的泡沫和颗粒喷雾模拟,为风暴和多风的天气增添了许多现实主义。 UWS基于Unity标准着色器(PBR),支持正向和延迟管道,曲面细分,平面反射和反射探针。
Based on the recent oceanographic research, can simulate hundreds of thousands of waves with excellent foam and particle spray simulation adding a lot of realism to storm and windy weather. UWS is based on Unity Standard Shader (PBR), supporting Forward and Deferred pipelines, tessellation, planar reflections and reflection probes.
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