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unity3d结合微软kinect的一些扩展

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发表于 2012-4-1 11:20:08 |只看该作者 |倒序浏览
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Points: 1205 有kinect设备的朋友可以详细研究下!

(tinkerheavy.com) This is a demonstration of the Unity wrapper for OpenNI. My skeleton is tracked as I move in front of the Kinect. My feet are rigid-bodies that can kick the boxes. The boxes are also carryable if two hands interact with it simultaneously.
If you already have OpenNI+NITE working with your kinect, the binary for this project (pc and mac) is here:http://tinkerheavy.com/unityskeleton.zip
To get the others working you'll need to get OpenNI and NITE from OpenNI.org (to use the kinect get sensorkinect from https://github.com/avin2/SensorKinect instead of the openni.org sensor module)

The code and unity project are available on my git:
https://github.com/tinkerer/UnityWrapper

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