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[教程] Lighting VFX Workflows with Katana and RenderMan

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发表于 2018-1-24 12:19:16 |只看该作者 |倒序浏览
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Duration 2h 53m MP4

Lighting VFX Workflows with Katana and RenderMan

Info:
Have you ever wonder how to fully integrate a CG asset to a backplate? In this course, Lighting VFX Workflows in Katana and RenderMan, you’ll learn how to efficiently use those software packages in conjunction with NUKE 11 to integrate any CG asset to a backplate. First, you’ll discover how to stitch and prepare the HDRI to be used on Katana. Next, you’ll explore how to match the lighting on Katana to the corresponding lighting on set. Finally, you’ll cover how to quickly calibrate the lighting of your renders in NUKE and bring back that information to Katana for the final render. When you’re finished with this course, you’ll not only be able to integrate any asset to your plates, but also develop a solid VFX lighting workflow. Software required: Katana 2.6, RenderMan 21, NUKE 11, and Maya 2017.
时间2h 53m MP4

灯光特效工作流程与武士刀和RenderMan

信息:
你有没有想过如何充分结合CG资产背板?在这一过程中,照明的视觉特效工作流程在卡塔纳和RenderMan,你将学会如何有效地使用这些软件包在核武器11一起整合任何CG资产背板。首先,你会发现如何组织和准备HDRI用于武士刀。接下来,你将探索如何配上武士刀的照明到相应的照明设置。最后,你会学到如何快速校准你的渲染核照明和带回的信息以刀为最终渲染。当你完成本课程,你将不仅能够整合任何资产到你的盘子,也建立一个坚实的特效照明工作流程。软件要求:武士刀2.6,RenderMan 21,和Maya 2017。

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