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Abstract
An anatomically accurate biomechanical model of the human face
for simulating facial expressions is presented in this paper. The
equations governing large (nonlinear) deformations or finite
elasticity were solved using the Finite Element Method with
Hermite family cubic elements to obtain the deformed state of soft
tissue structures. Anatomically accurate 3D geometry of the
muscles were embedded in the FE continuum using grid-based
method. Facial movements were driven by an active contraction
model for skeletal muscles.
Keywords - facial animation, biomechanical model, active contraction
1 Introduction
As computational technologies advance, development of
animation techniques are moving away from pure geometric
techniques to physics-based techniques with anatomically accurate
topologies where facial movements are driven by contraction of
the underlying muscles.
2 Finite Element (FE) Model
3-dimensional models of facial structures were generated based on
digitisation of Visible Human male (VH) dataset [Ackerman et al.
1995]. Skin surface, skull and 13 mimetic muscles were
segmented. This constructed Finite Element (FE) model is based
on the Galerkin finite element formulation of the equations
governing finite elasticity, which is very common for solving large
deformation of biological soft tissues. The FE model is composed
of 218 elements and 508 nodes (Figure 1). |
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