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EtereaEstudios - Introducción a Modo + Plugins + Misc Resource
EtereaEstudios - 介绍Modo教程 +插件+其他资源
Introducción a Modo
Pensados para entender las bases de esta aplicación
01. Navegación básica
02. Introducción al interface
03. Cómo añadir geometría básica a la escena
04. Selecciones: procedimientos básicos
05. Selecciones: procedimientos extra
06. Herramientas básicas de transformación
07. Geometría rígida vs Geometría SDS
08. Transformaciones: Componentes vs Items
09. Etérea UV Tools: guía de instalación y uso
PLUGINS
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psEUDO.NURBS
An experiment or “proof of concept” to demonstrate
how could be a better splines for Modo.
SWISS KNIFE
A bunch of thirty party scripts and some native Modo tools, to get a more easy experience using them.
QUICK LOCATORS
A new kit for helping with Locators creation and transformation operations, looking for the “smart way”
SNAPPING BAR
Utility to access to all default snap tools and options
in a more direct and quickly way.
WEIGHT TOOLS
A palette with various options to help with Weights,
both for Edge/Subd Weights and Regular Weight Maps.
UV TOOLS
A palette bundled with lot of options to help with UV design from simple commands and macros to scripts.
SUPER ALIGNERS
A set of pie-menus and pop-overs that allows
a very flexible access to a bunch of alignment tools.
ITEM CUSTOM DISPLAY PRESETS
A popover with various presets to nimbly change
the Draw Options on your selected items.
ITEM & SHADER TREE BUTTONS
To quickly access most common operations
on the Item List and Shader Tree.
MODEL COLORS
A palette to assign predefined colors to polys
and quickly select these areas (model & UV helper).
PRIMITIVES
Pop-over with lots of toolPresets and options
for frequently used model primitives.
FALLOFFS PRESETS
Pie Menu with direct access to eight presets
for Linear and Cylindrical Falloffs.
SLICES PRESETS
Pie Menu with direct access to eight
convenient presets for Loop Slice Tool.
MISC RESOURCE
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CHECKGRIDS
A collection of checkgrids to help with UV design
DRAGON 3D MODEL
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