使用 ZBrush 制作手机专用的角色模型 大小: 1.21 GB |持续时间: 2 h 30 m |视频: AVC (.mp4) 1280 × 720 30f ps |音频: AAC44.1 k h z 2 通道 类型: 电子学习 |级别: 高级 |语言: 英语
Designing a Character for Mobile Games in ZBrush Size: 1.21GB | Duration: 2h 30m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch Genre: eLearning | Level: Advanced | Language: English Throughout these lessons, we'll learn how to create a high poly character for mobile games using 3ds max, photoshop, and ZBrush. We will discuss the steps required to sculpt a game character from scratch. We'll start by using 3ds Max to create a base mesh guide, then use ZBrush to start the sculpture. By the end of this tutorial, you will have a solid understanding of the workflows that are required to create a high poly model for mobile games. Software required: ZBrush 4R7, 3ds Max 2016, Photoshop CS6.
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