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标题: EON 6.0 最新发布 新功能介绍 [打印本页]

作者: Asen    时间: 2011-9-13 08:52
标题: EON 6.0 最新发布 新功能介绍

   
        
            EON Reality Launches EON 6.0 Virtual Reality Enterprise Suite

            

            Technical Data Update Sheet

            

            The new EON 6.0 update includes enhanced versions of EON Studio, EON Professional, EON

            CAD and EON Raptor product solutions. Try EON 6.0 at EON Reality’s brand new support site,

            (下图1)

            

            The following are some of EON 6.0 key updates:

            

            EON Professional

            

            . The high dynamic range (HDR) rendering has been improved to use floating-point precision throughout the rendering pipeline to increase image quality and enable greater visual effects.

            . FlashObjectNode - allows you to show Flash content inside the EON window.

            . There has been a major update to our prototypes, adding approximately 86 new prototypes to the library.

            . Improved rigid body dynamics support.

            . Updated EON CAD now based on the new Deep Exploration 5.0.

            

            EON Studio

            

            . There has been a major update to our prototypes, adding approximately 24 new prototypes to the library.

            . Support for ColorCode 3-DTM stereo (sold as a separate add-on).

            . Updated with new import modules from Okino including support for Solidworks 2008.

            . MeshBuilderNode - allows you to build up a mesh dynamically using EON scripting.

            . New option added in the TexureUVMap node where you can modify existing texture UV coordinates in the mesh.

            . MouseControl node - allows you to control the movement and simulate click events of the mouse device within the simulation. This is useful in certain computer-based training and HMD (Head-Mounted Devices) applications.

            . OpenSaveDialog - Enables you to add a Windows Open/Save dialog in your application

            (mostly used with scripting).

            . It possible to remove the loading bar in EonX.

            (下图2)

            

            EON ICUBE/ EON ICATCHER

            

            . The TrackD coordinate system has been adjusted.

            . New stereo optimizer prototype that automatically adjust your stereo settings independent of your screen resolution.

            . Two new EON ICUBE templates for use with A.R.T. and Intersense tracking system have been added.

            

            EON Artificial I

            

            . EON Artificial I comes with improved support for the Philips autostereoscopic display. The new version supports their updated firmware and it includes 4 new prototypes that add support for ClickSensor, stereo optimization, object navigation and detection of the Philips

            Display stereo mode.

            

            EON Raptor

            

            . Added support for 3ds max 9 and 3ds max 2008.

            . Conversion is now logged and you can inspect the result by pressing the Conversion Log button on the EON Raptor utility panel.

            . New optimization that avoids the texture conversion if the source file has not changed since last conversion. This saves a tremendous time, especially if there are many large textures in .TGA format or other non-native formats.

            

            New EON Prototypes

            

            There has been a major update to our prototypes, adding approximately 110 new prototypes to the library to a new total of 253. Prototypes are encapsulated and programmed objects or functions created with EON nodes.

            

            . The MenuSwitch prototype lets users switch objects using a right click popup menu. By just specifying a root node the prototype creates menu items from the root nodes children frames of which only one frame can be visible at a time.

            . There is improved support for Joysticks with the JoyStickNav and 3 custom prototypes for specific Joysticks including the XBox360WirelessController.

            . The TriggerTargetsChildren prototype will make it easier to create interaction for application like ICUBE where mouse is normally not used. It will still use the ClickSensor to create the interaction but use the ICUBE wand to interact with.

            (下图3)

            

            Other improvements

            

            . The problem with sound files not being included in the compressed prototype when saving to edp-file format is fixed.

            . The files scriptcl.dll and scrchpg.dlll are now being ignored when verifying the simulation dependencies.

            . Using DDS/DXT files as External Resources outside the .edz file now works.

            . Stability with multi-core CPU systems has been improved.

            . Enhanced support for Web publishing with support for Microsoft Windows Vista. and Mozilla Firefox. browsers.

            . Parallax mapping shader now works correctly from all viewing angles.

            . Fixed the problem with Cluster visualization sometimes showing a message box without any text inside.

            . The problem where objects with mirrored transform crashed Raptor is now solved.
        
   


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作者: 驰骋的风    时间: 2011-9-13 15:33
楼主真懒,,,分享的图片重新上传一下嘛





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作者: 菜刀吻电线    时间: 2012-2-24 23:24
呵呵,很漂亮啊

作者: 菜刀吻电线    时间: 2012-4-8 23:28
无聊时可以刷屏幕 灌水 也可以试试 帖子的标题究竟可以写多长

作者: C.R.CAN    时间: 2012-6-3 23:21
谢谢楼主,真是太实用了

作者: 晃晃    时间: 2012-6-18 23:18
谢谢楼主,真是太实用了

作者: tc    时间: 2012-6-26 23:26
不错 非常经典  实用

作者: 菜刀吻电线    时间: 2012-8-18 23:45
先垫一块,再说鸟

作者: 晃晃    时间: 2012-8-18 23:50
不错 非常经典  实用

作者: 奇    时间: 2012-10-22 23:35
跑着去顶朋友滴铁





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