将3ds格式的人体模型文件,读人3d max中.用3d max中的Systems面板下的Bones命令构建与之相应的人体模型骨骼,并使用工具栏中的链接命令按照链接规则依次链接,设定骨骼影响范围。
3.结论
本文所提出的基于三维扫描数据,利用Analysis动作捕捉系统与VirtO0ls虚拟仿真系统,所完成的数字化人体模型运动仿真过程,与其他实现方法相比,效果逼真,交互性强,为服装行业实现人体的三维。
Locomotion Emulating Study of Individulized M anikin Based on Virtools
LI Fan,CHENG Xiao-Rong,HUANG Kai
(W uhan University ofScience and Technology,Co~ege ofMachine and Electronic,W uhan Hubei 430073,China)
Abstract:According to the demand of garment industry,this article brought forward a new method to building the locomotion emulating of the dynamic manikin.According to scanned 3-d human body data,the individualized 3-D curved manikin was reconstructed; the setting up of the skeleton manikin’ IK and the conversing of the data format was completed.Then,M otionAnalysis and 3D max was used to com—plete the tasks of setting up motion scenes,etc.At last,the fitting of digital manikin and individual motion data was realized in Vi~ooh.he tested module is high realistic and valuable in emulating motion and scientific research.
Key words:3-D huma n body scan;digital manikin;virtual locomotion emulating; virtools
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