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标题: iPhone optimization tips(3) [打印本页]

作者: 会飞的鱼    时间: 2012-6-28 15:32
标题: iPhone optimization tips(3)
iPhone optimization tips(3)

Biggest Speed improvments on ipad and iphone4 in general (doesnt affect 3gs too much):

- dont use opengl 2.0
- dont use shaders using transparancy of any kind
- if you do use transparent something keep the as small as possible on the screen
- dont use blob shadows (as this will result in transparancy calculations)
- dont use lensflares (transparency)
- use mobile shaders (you find some in standard assets)
the polygoncount itself is not so important on ipad/iphone4/3GS





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