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标题: 地形阴影烘焙 [打印本页]

作者: 会飞的鱼    时间: 2012-6-14 16:07
标题: 地形阴影烘焙
1.The PixelLightMapper.cs script should be placed in the

Assets/Editor folder in you project.
将PixelLightMapper脚本放到Asset/Editor目录中(编辑器脚本)


2.Attach the TerrainLightmapper script to your terrain gameObject

to be able to lightmap it.
将TerrainLightmapper脚本拖放到你的Terrain游戏物体上 即可
原文:http://f***m.unity3d.com/viewtopic.php?t=55867
例子:http://www.arongranberg.com/wp-c ... s/lightmapping.html

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作者: 难骑    时间: 2012-6-15 14:24
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