纳金网

标题: Unity赛车游戏开发教程_添加音效(九) [打印本页]

作者: 铁锹    时间: 2012-4-20 15:19
标题: Unity赛车游戏开发教程_添加音效(九)
  添加SoundController.js脚本给Car游戏物体(从Scripts/JavaScripts中拖动到游戏物体上)。
  Sound Controller成分针对音效有几个接口,因此我们可以赋予不同的音效文件。音效文件存放在Project视图Sound/Car中。拖动以下文件到相应接口。

  oCarEngine_D_upper-register to the D slot.

Set the Volume to 0.565

CarEngine_E_midlow-register to the E

slot. Set the Volume to 0.8

CarEngine_F_midhigh-register to the F

slot. Set the Volume to 0.78

CarEngine_K_passing***sh to the K slot.

Set the Volume to 0.565

CarEngine_L_lower-register to the L slot. Set the Volume to 0.71

Wind-loop_stereo_22khz_16bit to the Wind slot. Set the to Volume 0.8

CarEngine_DEFL_tunnel-add_small to the Tunnel Sound slot. Set the Volume to 0.8

Collision1 to the Crash Low Speed Sound slot. Set the Volume to 0.8

Car_crash1_smaller to the Crash High Speed Sound slot. Set the Volume to 0.5

Car_skid1 to the Skid Sound slot

CarTutorialSong to the Background Music slot. Set the Volume to 1.
  此处音量设置只是建议数值,用户可以尝试以不同的数值进行播放,以按照需求得到合适的数值。或者,可以更进一步针对音效设计自己的音量设置界面,这样就可以在游戏运行时调整音乐和音效的音量。Web3D纳金网www.narkii.com
作者: 铁锹    时间: 2012-4-20 15:45
   这个教程通俗易懂呀,有点基础少看看就会的!

大家要开发出好东西得传到纳金网www.narkii.com上来啊




欢迎光临 纳金网 (http://go.narkii.com/club/) Powered by Discuz! X2.5