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标题: Unity3D + Cinema4D Modeling & Animation [打印本页]

作者: 会飞的鱼    时间: 2012-4-9 14:17
标题: Unity3D + Cinema4D Modeling & Animation
2011 | ENG | 2.18Gb
1.1. Introduction. Create project & Unity interface

1.2. Introduction. Terrain Extrusion & Texturing

1.3. Introduction. Trees & Further Topography

1.4. Introduction. Lighting & First Person Control

1.5. Introduction. Water & Light Flares

1.6. Introduction. Particle Systems

1.7. Introduction. Making a Smoke Material

2.1. Cinema4D Animation & Interaction. Previous Project & Cinema 4D GUI

2.2. Cinema4D Animation & Interaction. Extrusion & Boolean Cut

2.3. Cinema4D Animation & Interaction. Modelling & Materials

2.4. Cinema4D Animation & Interaction. Animation & Unity Import Settings

2.5. Cinema4D Animation & Interaction. Collision Detection & Basic Scripting

2.6. Cinema4D Animation & Interaction. Point Lights, Layers & Culling Masks

3.1. Collecting Items & Keeping Score. Ambient sound

3.2. Collecting Items & Keeping Score. GUI Text & Modelling the Gem

3.3. Collecting Items & Keeping Score. Gem Prefab pt. 1

3.4. Collecting Items & Keeping Score. Gem Prefab pt. 2

3.5. Collecting Items & Keeping Score. Prefab Instances & Collection Script

3.6. Collecting Items & Keeping Score. Controlling GUI Text & Script Conditions

4.1. Coconut Shy Game. Coconut Creation, and Thrower Preparation

4.2. Coconut Shy Game. Thrower Scripting

4.3. Coconut Shy Game. Creating & the Target

4.4. Coconut Shy Game. Target Collision Detection & more

4.5. Coconut Shy Game. Triggering throwing & Crosshair Aim

5.1. Physics & Fonts. Gem Suspension, Scripting & Seesaw Model

5.2. Physics & Fonts. Seesaw Physics using a Hinge Joint

5.3. Physics & Fonts. Triggering the Chain Reaction

+Project files

1. Assetbasics

2. Bouncingballs

3. Forces

4. Hitsounds

5. Makingterrain

6. Shadow

7. Torque

8. Workingwith3Dtools






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