rime;, and drag-and-drop it inside the “Waypoints” container. ( These game objects don’t need to have any components attached because we are only using their positions so they only need to have the default “Transform” component.)
rime; and position the copy along the path of the course, continue this process placing the points at regular intervals, making sure to give them numerically increasing names until you reach the finish line or come back to the start line. (Because these points are automatically read into the AI script, you want to keep the same naming convention).| 欢迎光临 纳金网 (http://go.narkii.com/club/) | Powered by Discuz! X2.5 |