Technical Details
Physically-Based Rendering: Yes
Texture Size: from 256x256 to 2048x2048
Collision: (Yes, automatically generated)
Vertex Count:
LODs: 1-4
Number of Meshes: 41
Number of Materials and Material Instances: 13 materials and 12 instances
Number of Textures: 62
Intended Platform: Desktop
Platforms Tested: Desktop Windows, MacOS 10.11 El Capitan
Documentation Included: Yes