支持的类型
☑ Shader Model 4+
☑ Projectors
☑ Quad Meshes
☑ DX11+, Vulkan, PS4/XB1
☑ OpenGL 3.2+, OpenGL ES 3.1+AEP
Regular wireframe shaders are not very appealing to the eye. Meet Wireframe Shader DirectX 11! This package provides easy to use wireframe shaders with high flexibility.
PBR - Physically based wireframe rendering enables you to adjust emissive, metallic and smoothness properties independently of te surface.
Glow - Add a bleeding/glowing/shadow effect radiating from the wires.
where the alpha channel is used to blend with the surface.
More Features:
• Quad mesh models
• Anti-aliasing
• Fade in/out the wireframe
• Mask parts of the wireframe
• Invert the wireframe
• Wire corner smoothing
• All standard rendering modes
• Additive & multiplicative rendering modes
This package includes:
• Wireframe shaders:
- Standard
- Bumped Diffuse
- Unlit
- Projector
• Demo scene
• Source code
• Documentation
注意,这个插件不支持 DX9, WinPhone, OpenGL ES 2.0-3.1 与 Metal