标题: Easy Movie Texture Video Texture 3.59 [打印本页] 作者: Huil 时间: 2017-6-4 15:30 标题: Easy Movie Texture Video Texture 3.59
Requires Unity 4.6.3 or higher.
Easy Movie Texture
Including source code (Android , iOS)
Android source path : EasyMovieTexture/AndroidSource folder
iOS( with tvOS) source path: Plugins/iOS folder
This Demo
Supported platforms: Android, iOS, AppleTV(tvOS)
Supported platforms(Editor Mode Installation): PC (windows, Mac 64bit)
Supported format :
Android : Link
iOS : Link
Supported resolutions:
Android: General devices support up to 1920 * 1080.
The latest device supports up to 4k.
iOS: General devices support up to 1920 * 1080.
The latest device is support up to 2560 * 1440.
iPhone 6s Plus supports up to 4k.
It also supports StreamingAssets, external storage, and streaming services.
Android streaming support list: http, HLS (http live streaming),rtsp
iOS streaming support list: http,HLS (http live streaming)
EasyMovieTexture requires Android 4.0 or above.
EasyMovieTexture requires iOS 6.0 or Above.
Unity 4.X requires an iOS Pro.
In Unity 5.X it does not require a Pro.
1. Fixed an abnormal behavior when iOS is in ApplicationPause state.
2. Fixed a side issue with BPC_FaseMode.
Update ( Ver. 3.58)
1. Add BPC_FastMode (Experimental) : Improves performance in PC or Editor. (Note: the shader will automatically change to Unlit / Unlit_YUV.)
2. Fixed a problem where sound does not play in some video formats (on PC)
Update ( Ver. 3.57)
1. When video is not played on iOS,Fixed a problem when calling the Pause () function
2. Fixed CSProjectFilePostProcessor.cs error
Update ( Ver. 3.56)
1. Fixed a problem Pause () function does not work when plugging in headset.(IOS)
2. Modifying Cubemap Modeling Data
3. Modifying Unity 5.6 Support
Update ( Ver. 3.55)
1. Fix conflict in editor
Update ( Ver. 3.54)
1. Add Cube_Map scene
2. Editor mode Simultaneous play limit fixed to 50
3. Fixed blinking issue when building on PC
4. Fixed OnVideoFirstFrameReady issue
Update ( Ver. 3.53)
1. Add Demo_Event Scene
2. Modify some details manual
3. In iOS, fix the problem SeekTo.