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标题: Solid Angle 3ds Max To Arnold 3ds Max 2017 SP2 v0.9.608 Win [打印本页]

作者: 雅雅    时间: 2017-3-30 07:13
标题: Solid Angle 3ds Max To Arnold 3ds Max 2017 SP2 v0.9.608 Win


Solid Angle 3ds Max To Arnold 3ds Max 2017 SP2 v0.9.608 Win

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Arnold是专为电影级的动画及视觉效果的高级蒙特卡罗光线追踪渲染器。最初和索尼图形图像合作开发,Arnold现在使用在超过250个世界各地的工作室,包括ILM, Framestore, The Mill 和 Digic Pictures。使用Arnold制作过怪兽屋,环太平洋和地心引力等电影。它可以在Linux,Windows和Mac OS X中作为一个独立的渲染器使用,并且可以通过插件连接玛雅,Softimage公司和Houdini。

Arnold is an advanced Monte Carlo ray tracing renderer built for the  demands of feature-length animation and visual effects movies.  Originally co-developed with Sony Pictures Imageworks, Arnold is now  used at over 250 studios worldwide including ILM, Framestore, The Mill  and Digic Pictures. Arnold was the primary renderer on dozens of films  from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim  and Gravity. It is available as a standalone renderer on Linux, Windows  and Mac OS X, and is accessible through plug-ins for Maya, Softimage and  Houdini.




作者: Rayner    时间: 2017-4-4 23:32
感谢分享 !!!!





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