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标题: UNOShader UNLIT w/TOON support 1.7 - 效果绝佳的卡通材质 [打印本页]

作者: 烟雨    时间: 2017-2-13 17:33
标题: UNOShader UNLIT w/TOON support 1.7 - 效果绝佳的卡通材质















Requires Unity 5.1.0 or higher.

This is a material editor extension that creates and toggles between shaders on the fly.

It uses Shader Model 2.0 as a base, so it is faster then a surface shader and great for Mobile!!

Features:
Property toggler:
Color / Diffuse / Decal / Decal tint
Reflection / Rim / Emission / Outline
Xray / Texture Masks

Lighting / Shadows
- Toggle Ambient / Directional light Process
- Toggle Shadow Process
- Custom shadow color

BRDF Texture lookup
- Use a texture ramp to control light fall off and Rim effect

Reflection
- HDR support / Metallic Support
- Respects probe reflections (note. Does not blend when transitioning from one to another)

Rim
- Fresnel support
- Emission(Intensity)

Emission
- Independent baking intensity vs viewport display intensity

Outlines
- Works on 2d Camera
- Control X/Y width of outline
- Use texture to color outline

Xray
- See silhouette behind objects
- Control color/transparency

Lightmaps
- Use unity's lightmap or provide your own on UV1 or UV2

Other
- Vertex Colors support
- Opacity sliders for almost every property
- Transparency slider and Edge opacity (new)
- Built in UV scroller so you don't have to keep attaching scripts to your objects
- Built in render queue sorting order for transparent objects
- There is no need to offset stacked geometry. Blend as many textured geometry layers as you want.
And many others not listed.

UNOShader UNLIT v1.7.rar

16.58 MB, 阅读权限: 10, 下载次数: 474


作者: 25469395@qq.com    时间: 2017-2-13 18:30
谢谢分享。
作者: dang050    时间: 2017-2-15 00:03
谢谢分享。
作者: tiancaiwlk    时间: 2017-3-9 18:26
可以下载
作者: 784384    时间: 2017-4-6 13:16
这个用不来啊。
作者: pop606    时间: 2017-7-13 13:56
谢谢分享谢谢
作者: wwenen    时间: 2018-2-1 12:01
学习一下





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