Disabled by default) If enabled, the shaders will flip any textures that are backwards, allowing you to properly display text within the textures, no matter the orientation of the surface. This helps textures to look more natural and not have a "mirroring" effect where the planes of the triplanar projection meet. When this feature is disabled (default) the textures will be flipped or backwards when facing the -X, -Y or -Z planes.
UV-Free Triplanar Shader Pack.rar
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