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标题: Spine2Unity Native Animation 1.6 - Spine角色动作转换插件 [打印本页]

作者: 烟雨    时间: 2016-8-16 10:16
标题: Spine2Unity Native Animation 1.6 - Spine角色动作转换插件

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Requires Unity 4.6.0 or higher.

Require Unity 4.5+ or Unity 5.0+

Feature:
- Can work for all version Spine version 1, 2 & 3.
- Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance.
- None Script or library requirement in editor or runtime.
- Full create Skeleton, mechanism and Unity native Animation, easy to reusable Skeleton and animation with many characters you have.
- Prefer render by Sprite Renderer, Mesh and Skinned Mesh are also supported. - Image render in scene is most beautiful with pixel perfect and NOT blur texture.
- Auto create Atlas Sprite, easy to scale atlas image with any size you want.
- Easy to change Sprite in any bone of skeleton, it's also support for dynamic loading from AssetBundle or images for network.
- Very Easy to add plugin object(with itself skeleton,animation, or particle effect) for any bone of objects.
Limitation:
- Not support IK mode yet.
- Animation by skinmesh is not exactly in some case.

If you using with by skinmesh please use by Spine support for better animation, If you want to reusable skeleton, animation, saving resource, full editable and easy customize character, easy to dynamic loading, this Tool is the best choose for you.




Spine2Unity Native Animation.rar

1.73 MB, 下载次数: 618


作者: 25469395@qq.com    时间: 2016-8-16 11:32
谢谢提供,有这个就不需要另外买spine了吧
作者: 烟雨    时间: 2016-8-16 12:15
25469395@qq.com 发表于 2016-8-16 11:32
谢谢提供,有这个就不需要另外买spine了吧

这个是转换,还是要搭配Spine软件的
作者: wen586    时间: 2017-5-2 14:35
太棒了~~~谢谢分享~~
作者: sunall    时间: 2017-5-31 22:46
支持一下 DDDDDDDDDD
作者: kikkik7000    时间: 2017-9-1 03:48
谢谢分享~~
作者: lllleonllll    时间: 2018-7-9 23:29
Spine2Unity Native Animation 1.6 - Spine角色动作转换插件
作者: fumine    时间: 2019-4-24 14:41
謝謝分享, 最近跟好在研究 spine 2D
作者: zuir    时间: 2019-12-9 16:09
  谢谢分享    …………




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