纳金网

标题: PhysicsRecorder 0.98b - 物理作用记录器 [打印本页]

作者: may    时间: 2016-8-11 13:49
标题: PhysicsRecorder 0.98b - 物理作用记录器

QQ截图20160811134642.jpg
9b4cb87c-1ada-4a9e-836e-f178b2459be8_scaled.jpg
38c90e98-17fe-45cb-9084-ca9fec105f53_scaled.jpg
96a9699a-d23e-4490-9e03-70da5e99f35e_scaled.jpg
a2452132-3157-402f-b885-2d0f589a6faa_scaled.jpg
e95e37e2-b318-4951-b47b-21e6725feb7a_scaled.jpg

Requires Unity 4.6.4 or higher.

PhysicsRecorder is a handy tool for capturing and recording transform values of single or multiple GameObjects, frame by frame to create static animations from realtime physics.

You can use this tool to increase performance by baking your physics to animation clips. It has a streamlined custom inspector window with number of features inside;

* [NEW!] Frame rate option.
* Simple single drag'n drop prefab
* Start recording by three options (On play, By keypress, Delayed)
* Step by step instructions in Inspector for setup
* Three transform recording options(Position, Rotation, Scale)
* Optional post operations (Removing Rigidbodies, etc.)
* Has options to set Animation name, duration and wrap mode
* Built-in Transform renamer assistant to fix duplicated names
* Multilevel hierarchy support
* Supports Rigidbody, Box, Capsule, Sphere, Mesh and Convex Colliders
* Unity 5 ready
* Source code available



PhysicsRecorder.rar

74.29 KB, 下载次数: 19






欢迎光临 纳金网 (http://go.narkii.com/club/) Powered by Discuz! X2.5