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标题: Unreal engine 4 - Pickup And Note System [打印本页]

作者: 烟雨    时间: 2016-2-26 22:58
标题: Unreal engine 4 - Pickup And Note System

Unreal engine 4 - Pickup And Note System

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这一蓝图工具允许你用任何一种网格或创建自己的交互式旋转展示系统。它适合演示复杂的设备,显示设备,组件的名称,以及这些组件是如何工作的。你所要做的就是把你的网格对象或对象用在蓝图里并设置一些参数。对象将在鼠标下发光,显示它的名字并显示它的对象描述。右键单击对象显示或隐藏描述。可以设置发光颜色、指针和颜色、文本颜色、指针类型、描述比例和颜色等视觉参数。将“全局设置”添加到您的场景中,并将参数设置为“场景中的所有项目”。

项目文件也有目标相机,可以平稳地旋转和缩放。如果网格有碰撞,相机可以去选择对象,绕着它的支点旋转。

This blueprint instruments allows you to create your own interactive turntable system with any kind of meshes or BSP. It suit to demonstrate complex devices, to show what does device contains, what name of its components, and how these components works. All you have to do is put your mesh object or BSB object under “Item” blueprint and set up some parameters. After this object will glow on mouse, show its name and show description of its object. Right mouse button click on the object shows or hides the description. You can set glow color, pointer scale and color, name text color, pointer type, description scale and color and other visual parameters. Add blueprint “global settings” to your scene and set parameters to all “Items” in the scene.

Project also have aim camera with smooth rotating and scaling. If mesh have a collision camera may go to picked object and rotate around its pivot point.








作者: 21456    时间: 2016-3-1 09:46
学习学习 楼主辛苦

作者: zl0662    时间: 2016-4-8 02:08
感谢感谢   很好的蓝图
作者: gy19890719    时间: 2016-4-12 20:38
dingyige zhenxuyao
作者: lslj008    时间: 2016-4-28 03:17
感谢感谢
作者: nc426    时间: 2016-4-29 10:35
看看 谢谢啊
作者: 牛牛屁    时间: 2016-6-6 10:33
辛苦,学习下
作者: zy2346148    时间: 2016-10-4 16:25
太棒了  谢谢楼主了  好东西啊
作者: 捅菊花    时间: 2017-4-7 12:51
项目文件也有目标相机
作者: 594270461    时间: 2017-9-6 14:16
66666666666666
作者: shubcat    时间: 2018-12-25 13:57
楼主辛苦
作者: hypercube    时间: 2019-6-22 18:34
感谢楼主分享




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