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标题: 在 ZBrush 和 3dsMax制作游戏与3D打印专用的模型 [打印本页]
作者: 狂风大尉 时间: 2016-1-10 11:07
标题: 在 ZBrush 和 3dsMax制作游戏与3D打印专用的模型
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max
在 ZBrush 和 3dsMax制作游戏与3D打印专用的模型
持续时间: 3 小时 42 m |视频: h264、 yuv420p、 1280 × 720 30 帧/秒 |音频:aac,44100 Hz,2 ch |1.55 GB
类型: 电子学习 |语言: 英语
Duration: 3hr 42m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.55 GB
Genre: eLearning | Language: English
In this course, we'll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we'll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect.
After completing this course, you'll have a guideline that'll easily fit into your production pipeline.
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