Filmic Tonemapping Deluxe brings apowerful and easy to customizetonemapper to Unity. It is based on the S-shaped curve used at the core of most modern AAA video games graphics engine and in the films industry.
It will make your game and scene look better by adding depth to the colors where it matters.
Since version 1.2, a high quality histogram based eye adaptation effect have been added. This effect is able to simulate how human eyes adapt to lighting while keeping an optimal contrast and white point.
Compatible with unity 4.6+ and Unity 5 - 可运行在4.6与5.x版本
TONEMAPPING FEATURES
* Easy to customize dark colors (toe) and bright colors (shoulder)
* Customizable color range
* Map HDR values to the visible range (LDR)
* Will not desaturate dark colors
* Can map colors and/or luminance
* It works with or without HDR
* Optimized GPU code
EYE ADAPTATION FEATURES
* Natural light adaptation
* Keep an optimal contrast between colors
* No unstable flickering exposure
* Optimized GPU code with two performance profiles
* Real-Time histogram visualization