The Character System is a universalbipedal character controller, made for Unity's Mecanim.
Feel free to watch the 'Feature Video', linked below (Retargeting guide included!)
Camera Controller :
First person
Third person
Orbit camera
Idle Orbit
Key Controllers :
Weapon switching
Double tap evading
Climb system
Swim & Dive system
Fly system
Combat combo system
Fall & Stand up physics system
IK feet alignment
IK aiming
Assets :
Environment Assets CSE
3 Example scenes
Source code in C#
Ninja character in 3 LOD stages
Weapon set
Dummy test character
Zipped 3.5x Character System