- Fast 2D Bone Creation
- 2D Rigging - Create easy to use Controls
- IK (Inverse Kinematic) Controls - keeps feet on the ground, and great for animating!
- NEW Spline Controls for tails, tenticles and bendy things
- NEW FFD (Free Form Deformation)
- Convert 2D Sprites into polygon meshes for skinning
- Skin 2D meshes to bones for subtle deformations
- NEW Weight Painting
- NEW Pose Saving & Loading
- NEW Rendering with Alpha
- Parent & Orient Controls
- Bake Control Animations Onto Bones For Optimization