纳金网
标题:
unity3d 发送广播与消息
[打印本页]
作者:
狂风大尉
时间:
2015-2-28 23:41
标题:
unity3d 发送广播与消息
unity3d 发送广播与消息
// 向子类和自己发送消息
gameObject.BroadcastMessage (“ReceiveBroadcastMessage”, “A0-----BroadcastMessage()”);
//向自己发送消息
gameObject.SendMessage (“ReceiveSendMessage”, “A0-----SendMessage()”);
//向父类和自己发送消息
gameObject.SendMessageUpwards (“ReceiveSendMessage”, “A0-----SendMessageUpwards()”);
function ReceiveBroadcastMessage(str : String){
Debug.Log(“A0----ReceiveBroadcastMessage” +str);
}
function ReceiveSendMessage(str : String){
Debug.Log(“A0----ReceiveSendMessage” +str);
}
function ReceiveSendMessageUpwards (str : String){
Debug.Log(“A0----ReceiveSendMessageUpwards” +str);
}
ReceiveBroadcastMessage、ReceiveSendMessage、ReceiveSendMessage为自定义函数。
复制代码
欢迎光临 纳金网 (http://go.narkii.com/club/)
Powered by Discuz! X2.5