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标题: Curved World 1.2 [打印本页]
作者: 王者再临 时间: 2015-2-23 23:54
标题: Curved World 1.2
Requires Unity 4.5.5 or higher.
Curved World offers effect known as
• Horizon bending
• Exaggerated horizon curve
• Spherical world
• Cylindrical rolloff
This effect is used in games such as Subway Surfers, Minion Rush, Animal Crossing.
Curved World is not Image Effect and does not require Unity Pro. It's a simple, but powerful! per mesh material shader.
Screen Space Curvature means - objects rendering as being bended only in camera view, while their world space parameters: position, rotation, scale and local mesh data: vertex, normals, tangents, uvs are not changed or modified. Because of this Curved World does not disturb any of game elements like: physics, animation, AI, path finding and other mesh transformations.
Curved World is highly optimized for mobiles and contains: Unlit, One Directional Light, Mobile Terrain (similar as T4M), Particle and Projector shaders.
Optional parameters for controlling:
• Image Based Lighting
• Fastest per vertex Fog
• Rim and Fresnel effects
• Calculation light and specular per vertex.
• Mesh vertex color
• Lightmapping
Built-in shader baking tool.
Documantation and example scenes (same as in web demo) inside package.
链接: http://pan.baidu.com/s/1jGgPRKi 密码: 1yrm
作者: Kadina 时间: 2015-2-24 09:49
thank you for sharing..
作者: caca 时间: 2015-2-24 10:39
感谢分享
作者: cgjch8 时间: 2015-2-27 10:43
感谢分享
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