标题: Active Stereoscopic 3D for Unity 2.1 [打印本页] 作者: ling 时间: 2014-11-14 15:17 标题: Active Stereoscopic 3D for Unity 2.1 ctive Stereoscopic 3D Plugin for UnityDeveloped by Edy for Dembeta SL.Version 2.1
Bring true active stereoscopic 3D to your games!By using two Unity Camera objects this pluging provides a true active stereoscopic 3D signal to the 3D hardware. Perfect support for stereoscopic real-time shadows and image effects. Settings include eye distance and parallax with parallel frustrum.Windows only. Requires Unity Pro and the NVidia 3D Vision driver. Supported hardware includes IR emitters, DLP TVs (DVI/HDMI cable), LCD displays (dual-link DVI cable), anaglyph glasses and any HDMI 1.4-compliant stereoscopic 3D device (TV, bluray, etc).Devices not directly supported by 3D Vision require the software NVidia 3DTV Play to be installed (http://www.nvidia.com/object/3dtv-play-overview.html).
For FAQ and detailed information please visit the plugin's site:http://dembeta.repositoryhosting ... ive-stereoscopic-3d
Prerequisites:
- NVIDIA 3D Vision driver for Windows is required. http://www.nvidia.com/object/3d-drivers-downloads.html- Test your stereoscopic hardware using the 3D Vision Test assistant. NVidia Control Panel > 3D Vision > Set up stereoscopic 3D > Test Stereoscopic 3D > Run Setup Wizard- Configure the 3D Vision settings: NVidia Control Panel > 3D Vision > Set up stereoscopic 3D * Enable stereoscopic 3D * Depth: Min (move the slider to the leftmost end).