Shadows are very important aspects in 3D space. However, shadow rendering is GPU intensive process. Fast Shadow Receiver makes shadow rendering much faster by minimizing the area where shadows are drawn.
This is the real solution to the shadow performance problem on low-end mobile devices.
- Unity Pro is not required - Unity标准版可用
- Works with Blob Shadow Projector - 兼容Unity内建的Blob Shadow
- Shadow-map is also supported. - 支持阴影贴图
- It can cast shadows on non-flat surface. - 允许在非平面的物体上投射阴影
- Really fast, even on low-end mobile devices! - 超快速,可用在低端手机
- Accompanied with fast (but no falloff) projector shader.
- Optimized for multi-core processors.
- Terrain is supported (Only Blob Shadow Projector)
Version 1.1.0
- Normal vectors are now available.
- Added back face culling option.
- New shadow shaders for avoiding backside projection (see the rightmost screenshot).