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标题:
判断鼠标是否点击到目标物并播放攻击动作和特效
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作者:
王者再临
时间:
2014-8-29 02:19
标题:
判断鼠标是否点击到目标物并播放攻击动作和特效
void Update () {
Ray ray = Camera.main.ScreenPointToRay (Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast (ray, out hit))
{
if(Input.GetMouseButtonDown(0))
{
GameObject hitobj = hit.collider.gameObject;
if (hitobj.transform.name.CompareTo("Plane") == 0)
{
print (Input.mousePosition);
Instantiate (Resources.Load ("effects/DEFX/PhysicalEffects/ComboRipEffect"), fighter.transform.position, fighter.transform.rotation);
animation.Play ("attack");
}
}
}
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作者:
hyui
时间:
2014-8-29 03:09
Thanks for sharing !
作者:
cgjch8
时间:
2014-8-29 09:15
Thanks for sharing
作者:
嵐淵瑟
时间:
2014-10-16 16:15
支持一個,感謝分享~~
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