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标题: ProPivot Modifier - 在Unity里面调整轴心的插件 [打印本页]

作者: 狂风大尉    时间: 2014-5-4 11:30
标题: ProPivot Modifier - 在Unity里面调整轴心的插件
快照1.png

Requires Unity 4.3.3 or higher.

ProPivot modifier package is an editor utility that lets you modify your pivot points that come from any 3rd party modeling software and re-organize them so you can work with the pivots correctly instead using the "hack" of adding Empty GameObjects to organize the pivot orientation of your meshes. Pivots can be rotated, moved and centered by average or bounding box.

Rotate: Rotates the selected mesh around the global axis of the pivot.
Move: Moves the selected mesh around the selected pivot.
Average Center: Finds the average center of all the vertexes and moves the mesh around the average center where the pivot gets placed


Bounding Box Center: Centers the pivot around the bounding box of the mesh.

WARNING: This tool will not work with generated primitives. and minimum version to run it is 4.3 as the new Undo system came out.

Pro Pivot.zip

3.38 MB, 下载次数: 124


作者: hyui    时间: 2014-5-4 17:50
tnx, for share!
作者: fkun.lam    时间: 2014-5-4 21:07
嗯嗯,不错的资源吖,感谢分享。
作者: may    时间: 2014-5-4 23:30
这个必须下来收藏
作者: wucnj    时间: 2014-5-5 09:38
感谢分享!!!
作者: animan    时间: 2014-5-7 17:21
谢谢分享。。。。。。。。。
作者: texfill    时间: 2014-5-8 09:42
謝謝分享
作者: sakray    时间: 2014-5-13 18:17
感谢分享!!!
作者: Kadina    时间: 2014-7-14 08:14
thankyou for sharing
作者: shuiyouhan    时间: 2014-7-14 08:42
感谢分享!!
作者: yuyu8823    时间: 2014-7-15 10:04
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