DSFU.jpg (77.56 KB, 下载次数: 497)
F.jpg (86.45 KB, 下载次数: 508)
G.jpg (116.3 KB, 下载次数: 542)
H.jpg (102.29 KB, 下载次数: 629)
I.jpg (199.54 KB, 下载次数: 540)
J.jpg (98.79 KB, 下载次数: 563)
K.jpg (96.81 KB, 下载次数: 526)
L.jpg (140.12 KB, 下载次数: 543)
M.jpg (78.49 KB, 下载次数: 515)
N.jpg (103.58 KB, 下载次数: 607)
O.jpg (104.8 KB, 下载次数: 495)
P.jpg (106.8 KB, 下载次数: 545)
Dialogue System for Unity.part1.rar
15.26 MB, 下载次数: 497
Dialogue System for Unity.part2.rar
15.26 MB, 下载次数: 509
Dialogue System for Unity.part3.rar
15.26 MB, 下载次数: 513
Dialogue System for Unity.part4.rar
15.19 MB, 下载次数: 481
1.1.9:
* New: Unique ID Tool to guarantee unique IDs across dialogue databases.
* New: Quest Tracker HUD component.
* Improved: Added demonstrations of text input and quest tracking to the feature demo scene.
* Improved: The {{end}} tag is now supported in any dialogue entry sequence.
* Improved: Sequence subjects can use "/" to access child objects (e.g., Animation(Character/Model, Idle)). Note: SetActive(parent/child) doesn't find inactive children.
* Improved: Added Dialogue Manager Display Setting "Inform Sequence Start And End". * Improved: DialogueLua.IncRelationship()/DecRelationship() on an undefined relationship value initializes the value to zero first.
* Changed: SetPortrait() now sets a Lua field rather than modifying the dialogue database.
* Fixed: DialogueLua.SetVariable()/SetItemField() handled non-string values incorrectly.
* Fixed: Bug in display of Dialogue Editor drop-down fields when there were gaps in IDs.
* Fixed: Unity GUI & NGUI barks were showing even if camera was facing 180 degrees away.
* (plyGame) Updated plyGame support package to handle changes to plyGame.
* (2D Toolkit) Implemented ITextFieldUI.
欢迎光临 纳金网 (http://go.narkii.com/club/) | Powered by Discuz! X2.5 |