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Dialogue System for Unity.part1.rar
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Dialogue System for Unity.part2.rar
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Dialogue System for Unity.part3.rar
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Dialogue System for Unity.part4.rar
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1.1.9:
* New: Unique ID Tool to guarantee unique IDs across dialogue databases.
* New: Quest Tracker HUD component.
* Improved: Added demonstrations of text input and quest tracking to the feature demo scene.
* Improved: The {{end}} tag is now supported in any dialogue entry sequence.
* Improved: Sequence subjects can use "/" to access child objects (e.g., Animation(Character/Model, Idle)). Note: SetActive(parent/child) doesn't find inactive children.
* Improved: Added Dialogue Manager Display Setting "Inform Sequence Start And End". * Improved: DialogueLua.IncRelationship()/DecRelationship() on an undefined relationship value initializes the value to zero first.
* Changed: SetPortrait() now sets a Lua field rather than modifying the dialogue database.
* Fixed: DialogueLua.SetVariable()/SetItemField() handled non-string values incorrectly.
* Fixed: Bug in display of Dialogue Editor drop-down fields when there were gaps in IDs.
* Fixed: Unity GUI & NGUI barks were showing even if camera was facing 180 degrees away.
* (plyGame) Updated plyGame support package to handle changes to plyGame.
* (2D Toolkit) Implemented ITextFieldUI.

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