












按钮,在 Create Render Node 窗口中选择 ramp。采用相同的步骤设置 bump 贴图,Reflected Color 选择 Environment Textures > Env Sky。

按钮,进入 bump 2d placement node 窗口,改变 Bump Depth 值为1.5 - 1.6。is made the same way as color, just that it consist of black and white colors. One more thing which you will have to do when you're finished making bump ramp - you will have to click on output button on the top of ramp Attribute Editor's window, and it will lead you to , where you will have to change value to to get right effect from this texture.





) 绘制羽毛轮廓。



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